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Re: How to get mouse position in DxD / xDx?

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Yes, they are coordinates from the DxDesigner window.  All the hard work is already done for you.  Just stick with that and you'll be fine. 

 

I posted the part about the difference between the mouse and the cursor only as a warning, because I once wasted a lot of time attacking the "mouse" position the wrong way, when what I really needed was the cursor position.  I hadn't realized there was a difference until then.  Sometimes we use the terms as if they are interchangeable, when to the OS they are not.


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